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A project I initially developed to help consolidate my solo gaming. I want to minimize the paper, the books, the cards, whatever else.

I also wanted something portable.

These two sheets (printed front to back) offer a way to game with a small footprint. Use a phone dice roller, and it fits on plane tray, hotel desk, on the cover of a magazine at the doctor's office, in bed with a small lamp.

These sheets comprise of numerous tables to generate a game narrative, and to see it grow!

There are monsters by terrain included. There are encounters, oracles, settlement creators, dungeon morphs. Loot tables, a list of bosses, dressing tables. It's all there! 

The sheets have stats compatible with Old School D&D. White Box and Swords & Wizardry fit with these.

Now includes a printable Campaign Booklet to record more in depth play sessions!

To Print: Double-Sided, flip on Short Edge. To Fit.

NOTE: The French files have been removed, as they no longer reflect the product that is available here.


Made possible as a free item by the support of the Perplexing Ruins Patreon! Consider a donation, or even checking out the Patreon:

https://www.patreon.com/perplexingruins

Updated 14 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 4.9 out of 5 stars
(75 total ratings)
AuthorPerplexing Ruins

Download

Download NowName your own price

Click download now to get access to the following files:

Single Sheet Log Booklet.pdf 1.8 MB
Solo Sheet Dev Note.pdf 44 kB
Game System.pdf 480 kB
Single Sheet Dungeon.pdf 913 kB
Single Sheet Overland Game System.pdf 471 kB
Single Sheet Overland White Box.pdf 470 kB
Single Sheet Overland Blank.pdf 467 kB

Development log

Comments

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Are the older versions of the sheets still available?  I might be dense but the new quest tables and how they are used/connected seems unclear to me.

I don't have them on here anymore. I can try to help with the current sheet though. By rolling an Action & Target should tell you most what you need (your Mission, as it were). If you want to flesh it out more, then roll Source. This is who gives you the Quest. May not need to roll that every time (maybe it's just posted on a job board!) the Where table is there, again, to create more narrative around the Quest, likely told to you by the Source. Opposition is optional. Again, to create more narrative and a clear "opponent". 

Hope this helps. All the tables in the sheet are here to just help. Roll or ignore as you see fit. I suggest starting sort of small. Simple fetch quest/destroy baddie quest just to get going. No need to roll at all! Tables can then help when you get stuck.

Yes that is helpful.  I'll have to get some reps in I guess.  Thanks for putting these sheets together 👍

New update is amazing!
You even have a little system. It will be interesting to see what else you have in the future 

thank you so much! I hope it can help get folks who want to game, get to the table. Cheers!

(+3)

Thank you so much for your kindness and generosity in providing PWYW copies of your game. I’m a disabled pension who can’t afford much so these free games really help me out in being able to get games and keeping my mind active. When I find a game I really like I come back when I can spare some money to support the creators and get any other games or expansions.

I really appreciate your hard work and kindness in providing PWYW copies.

(+2)

Thank you for the kind words, and taking the time to check out this project. No need to spare money on this one :) Just enjoy it, and share it with friends that may need some gaming supplements! Good gaming to you

Any chance of this getting a Black Hack 2e version? Plays really nice as is.

thank you! Unfortunately, I'm done (for now) modifying this supplement. It has gone through several iterations, and I think settling on OD&D is about where I'm at with it.

o7

Is there an absolutely noob-friendly instruction for this interesting thing? I'd love to try it, but I have no idea where to start...

(+1)

Hello! Basically get yourself a free pdf copy of White Box , fantastic medieval adventure game. Read it. It's pretty much Original D&D with streamlined and cleaned up presentation. Very simple. Use that game and these sheets to play a solo RPG!

Oh, I see. So it's for D&D, essentially. Thank you.

(+1)

Yep! meant as a streamlined and simple supplement to assist in solo D&D.

It is, but it's super easy to use it for other systems.  I use it for everything.  If you have conversion questions, etc., reach out and I'll help if I can!

Just had a fun evening playing solo using these sheets and White Box (just downloaded that to use for this). What a fantastic time, the tables work really well and the cycle runs along nice and smoothly. A fantastic piece of work! Just about to enter my first dungeon.

(+1)

So happy to hear that! Thank you for sharing. Hope the crawl goes just as smoothly for you. You can pick up a printed White Box for about $5 too, if you find it a good game for you. I just love how simple it is....you could even go down to 3 stats for it! Good gaming to you :)

"you could even go down to 3 stats for it" Is this option explicitly supported by the rules? How does it work? I never tried WhiteBox, but it does sound attractive....

(+1)

So, White Box (fantastic medieval adventure game) is a cleaned up and streamlined version of Original D&D. You can get the pdf free, or printed book on amazon for $5. many people like it cause it plays very simply.

The 3 stats comment has more to do with adapting the sheets to something like bastards. or Cairn, other simple variations on adventure games!

Ah, thank you, all clear now! I should probably get a print copy of WB and read it cover-to-cover. I hope I'll also manage to try your gaming sheets at some point, they look great and I love the concept!

(2 edits)

I have been lost playing electronic rpg's for a while. But with these solo sheets (and the great campaign notebook you have), I found some time and space and played a physical game- great stuff, much easier than some VTT or e-notebook. 

Thanks for your work and hope to see more great stuff soon.

Thank you for the comment! Very glad to hear you had some fun with them. The screens can be quite a challenge to pull away from. Having something pretty simple to pull out as an alternative is pretty crucial (in my own case!) good gaming to you

the 0pc sheet is most useful for forays into alternate systems as I often branch out to other things. 

i thought i saw you had a printing question, but not seeing it now? assuming you figured it out?

indeed, I can’t believe I found this almost 30 years into (solo) gaming! The use of the adobe acrobat to make anything into a booklet!

Still stuck on getting a physical copy of your campaign notebook, if remotely (long shot) possible? 

This is Great! I have been using these when I go on business trips to give me something to do on the long flights. This is new update is great. Including the 3 characters on the side is perfect. Looks like Whitebox will be my system of choice of Solo for awhile

Oh wow! thank you for the comment. That's exactly the motivation I had behind them. Wishing I'd had "them" on a trip I had taken. Yea, I find White Box is just a nice simple and easy to port (d6s, 1 small book) system. You can purchase the physical book on amazon for like $5 too! and with this system, all those original D&D adventures can be easily ported into your game! cheers and good gaming to you

These are perfect. I would love to see more of these for other settings like Space and Planet Exporation or Call of Cthulhu Investigation

These are so amazing. I just want to thank you for this.

Hello! So sorry I missed this comment....thank you for sharing, I really appreciate it :) Rad gaming to you!

No problem! Also, what is the dice chain for on the character sheet? The D12 - D10 - D8 etc?

This is a Usage Die chain, for tracking supplies. It's a pretty common mechanic for things like torches, rations, etc. When you deem appropriate, usually after use, or every few rooms, etc. Roll the current die. On a 1 or 2, it is reduced. When the d4 is rolled, and on 1 or 2, you are out of that supply

oh cool! I love that mechanic. Thanks for the info.

If it's possible, I'd like to use this in Foundry VTT.

That seems cool! Go for it.

Hey! When I try to install each part, it seems like every file is the french 'donjon en une feuille'.

Sorry you're having difficulty. I just tried it, and it downloaded the English version. Are you downloading each file?

Seems it's working now! Not sure what changed or what I'm doing differently, sorry about that. I tried the 'alternate download' option this morning and it seemed to work. Thanks again for the amazing resource ☺️

Been playing for almost a month now and I'm having a tremendous time. I'm using Maze Rats as the base system for combat. Can I translate your sheets in french? I already started with paint dot net, but it would help getting it done faster if I had your work files. Do you mind me translating it and can I have your files? If not I understand. Thanks so much for an awesome system :)

Hello and thank you for the kind words! Thank you so much for the translation offer. You can send an email to perplexingruins@gmail.com, and we can go from there!

Yay! :)

I sent you an email!

Yep, just responded. Apologies for the delay

Merci pour la traduction Dufius.

ça fait plaisir :)

Hello, great sheet, I may be dum, but what does Humnd mean?

Humanoid

thx

I love your content and this sheet is amazing. But could you add the amount of creatures found in an encounter? If the characters stumble on zombies, how many are there? Maybe an oracle for that idk. Its just a suggestion. Thank you for this amazing material

(+1)

Hello and thank you for the kind words! I don't really have a great place to squeeze in that table, but honestly, I say, just roll d6 for most encounters. As you're a solo PC, you don't want too many anyways. And if its a real tough creature, either just 1, or roll d3. Keep it in the realm of d6s....so if its a huge horde of some kind, 2d6 is appropriate. Hope this helps!

(+2)

I would give this 10/5 stars, these sheet are so handy!
I am finally having a blast at solo RPG thanks to these.

(+2)

Awesome! Thank you so much - that really means a lot! Welcome to the world of solitaire gaming. May your adventures be epic!

Recently got into solo gaming. These sheets are great. I played Shadowdark and Cairn using them. Any plans for updates and new stuff

Hello! Sorry for delayed response, seemed to have missed the note. Thank you so much, - very happy you're enjoying them! As far as updates, I don't think so....I think it becomes too difficult to spread out how many systems etc they're for. However, you're welcome to leave suggestions, and I'll consider adding them! Cheers

I had a thought to make a scifi version/instead of a dungeon it would be a massive space hulk type crawl. For Hexes you could make a region of space. with different encounters etc. 

Thank you very much for your masterpiece!

Can I translate it into Chinese, please?

(+2)

Hello! That's very kind and thank you. I'd be honored to have the sheets translated

(+2)

I love this but I feel one improvement that can be made is a little section on a suggested basic procedure of play hex by hex for those not familiar with this kind of play. It's not immediately clear what that game loop is. Even just a simple formula at the top of the sheet such as Start in center > Roll Terrain > Explore> water > weather > when moving hex new terrain> repeat. 

And a little explanation on quests as you gave to another poster as that is nowhere to be found on the sheet.

I think that would give a lot of people who are less familiar with solo gaming a good jumping off point.

(+1)

Thank you for the feedback. I should probably write up something for the game page, or include a small instruction sheet. Thank you for the suggestion

Love this but I am a little confused about the monster stats. They all list AC/ATK and then a value in backets. I understand AC is armor class but how is the ATK value used? Thanks  and keep up the great work! :)

Ah, thank you for the question. That is for player facing rules about dodging or defense. If a creature has AC/ATK (12), it means to hit IT, you need to roll 12 or better. For you to dodge ITS attack, you need to roll that. It could be the creatures COMBAT score, basically, but was trying to use the typical game parlance. Because you are playing solo, the monster doesnt roll to hit you, you roll to avoid the monster.

Thanks so much for replying, appreciate it.  👍

Any chance you could make DIN A4 versions?

these are great! ive wanted to make a template of something like this for myself but i dont know how to format LOLSOB

Thank you! Glad you're enjoying them.

This is awesome, thank you! Since you mention Cairn as one of the suggestions on one of your comments below, I was wondering if you had any advice for turning the monster stats into Cairn stats?

Hello and thank you for checking out the sheets! I don't really have solid advice, but i'll say, roll d6 for HD, to see how much Hit Protection, they have, then add another d6 to this total for their Strength. this should keep enemies not too hard for a solo hero, but still a challenge. I recommend looking on the cairn website, for advice and a bestiary too!

(+2)

thank you for making these! I was wondering what your suggestion was for using the dressing, history, etc tables on the right of the dungeon sheet.

(+1)

Hello and thanks for having a look at the sheets! Those tables are for determining who built the site, who occupies it currently (so you might know what monster encounters you might have). The dressing and descriptions are there to function like a GM. Instead of them telling you what you see when you enter the room, as a solo player pick a table and roll on it, to create an emergent dungeon. These tables are there to function like GM, but also to help you with your theater of the mind solo play, as you are constructing as you move along. Hope this helps

(+3)

I'm quite new to solo games and im a little lost, i know the whole point is to stay compact and easy but im lost on how to play or start so maybe include just a small bit on how to work this or maybe im being stupid

(+4)

not stupid at all! good question. so pick a game system to run - i recommend something rules lite (Cairn, my game Ward, Bastards. are good choices) roll up 1-3 characters. roll up a home town and put it in the center hex. then roll up a magical item "you need to retrieve" using the tables. decided how many hexes away is the "objective" (roll 1d6 then 1d4 to determine direction and distance) - travel to that hex, using the procedures described on the sheet. Enter a dungeon. use the dungeon sheet to create the dungeon, in which you can find the quest item. return it to town. Congrats solo adventure #1 complete (albeit very simple)

HD for creatures = 1d6 each.

Keep it simple at first. treat it like an video game rpg, so after first quest done, include an NPC to give you your next quest. This time, roll it up on the quest generator tables. then run with it!

hope this helps a little

(+1)

So cool of you to create this and to give this brief tutorial. I watched your interviews with Dungeon Dive and it was very inspiring. To think that you just started in gaming a few years ago and now you're out here writing and publishing your own work. Very impressive. 

I'm really into the idea of solo gaming and I would love to become fluent enough in the genre to create something to scratch that itch. Something in-between the eloquent simplicity of Miru and the crunch of Disciples of Bone and Shadow.

Anyways cheers!

(+2)

Thank you so much for the kind words! It's been a lot of fun, creating things people enjoy, making new friends, getting better as a maker. Hope your solo journey goes well!

How do the omens work?

ah, they;re just there to add some narrative flavor to your adventure. I like having Omens, when I roll for encounters, instead of just "nothing happens" - it helps bring the world to life for me.
Also, use the omens to drive narrative...if its a voice, perhaps you hear NPC shouting... or a god talking to your PC...if weather changes, perhaps a wizard is at work
I wrote this to be pretty flexible and vanilla fantasy, so freely and widely interpret
Most importantly, have fun and run with it :)

What an incredibly useful resource for solo… and it’s free!

Thanks Alfred! Hope some gamers can use it

This is so rad!

thank you!

Nice and compact - looking forward to trying this out!
The "Single Sheet ... no character.pdf" is giving me an error trying to open it in Adobe.

The file opens fine for me (Mac/Preview) but it's just the hex-grid without any of the other tables.

Would it be feasible to release 2-page versions for duplex printing?

So sorry about that. I just uploaded new double sided. Please try those to see if they work. thanks

thank you! appreciate the heads up. I just uploaded two new files, as double sided. Please give those a try. not sure why there was a problem, as I was able to open them. try these?

Hello, realizing I may have messed up responding to you directly. I have uploaded all new, double-sided files. Hope those work for you. Thanks

(+4)

This is just awesome. Having entire books of generators and supplements can be daunting to new solo RPG players - condensing it down to a sheet like this is genius!

(+1)

thanks so much! i made it basically because of what you say...was getting overwhelmed. Also, had wanted something like this for a recent trip. Hope it can help folks!

(+1)

These are perfect. So simple and so complete. Very nice work.

thanks so much! really appreciate the comment, hope you can have some fun with them!